How to Create a Customizable Mobile Arcade Game with Delphi 10.2
Delphi 10.2 is a powerful and versatile programming language that can help you create amazing mobile applications for Android and iOS. One of the features of Delphi 10.2 is the FireMonkey framework, which allows you to design and develop cross-platform user interfaces and graphics.
In this article, we will show you how to use Delphi 10.2 and FireMonkey to create a customizable mobile arcade game that you can play on your smartphone or tablet. The game will have different levels, enemies, power-ups, and sounds that you can modify according to your preferences. You will also learn how to use the TGamepad component to control the game with touch gestures.
What You Need
To follow this tutorial, you will need the following:
A computer with Windows 10 and Delphi 10.2 installed.
An Android or iOS device with USB debugging enabled.
A USB cable to connect your device to your computer.
The source code of the game, which you can download from this GitHub repository.
How to Create the Game
The game we are going to create is a simple arcade shooter where you have to avoid or destroy the enemies that come from the top of the screen. You can move your spaceship left or right by swiping on the screen, and you can shoot by tapping on the screen. You can also collect power-ups that give you extra lives, shields, or weapons.
The game consists of three main units: Main.pas, Game.pas, and Settings.pas. The Main unit contains the main form of the application, where you can start or pause the game, access the settings, or exit the app. The Game unit contains the logic and graphics of the game, such as creating and moving the sprites, detecting collisions, playing sounds, and updating the score. The Settings unit contains the form where you can customize the game parameters, such as the number and speed of enemies, the type and frequency of power-ups, and the background music and sound effects.
To create the game, follow these steps:
Open Delphi 10.2 and create a new FireMonkey Mobile Application project.
Save the project as CustomizableArcadeGame.dproj in a folder of your choice.
Download the source code of the game from this GitHub repository and copy the files Main.pas, Game.pas, Settings.pas, Main.fmx, Game.fmx, Settings.fmx, and Resources.rc to your project folder.
Add these files to your project by right-clicking on the Project Manager and selecting Add Existing Files.
Open Main.pas and set its FormFactor property to Portrait.
Open Game.pas and set its FormFactor property to Portrait.
Open Settings.pas and set its FormFactor property to Portrait.
Open Resources.rc and edit it with a text editor. Replace all occurrences of C:\\Users\\YourName\\Documents\\CustomizableArcadeGame\\ with the actual path of your project folder.
Add Resources.rc to your project by right-clicking on the Project Manager and selecting Add Existing Files.
Build and run your project on your device. You should see something like this:
Congratulations! You have created a customizable mobile arcade game with Delphi 10.2!
How to Customize the Game
One of the features of this game is that you can customize it according to your preferences. To do so, tap on the Settings button on the main screen. You will see a form like this:
Here you can adjust various parameters of the game, 061ffe29dd